
Deep Pressure
Dig deep, but watch the pressure. In this puzzle game, every rock you mine transfers stress to the ones around it. Push one past its limit and it caves in, potentially bringing down the others with it. If a chain reaction reaches the Core at the center of the board, the run is over and all the loot you were carrying is lost.
It is all about risk assessment and planning. You can only dig next to the Core or along the tunnels you have already opened to gather Gold and Crystals. The rocks with a red border are one push away from collapsing: to handle them, you can brace them with Iron, blow them up with a Bomb, or use the Scan to see the exact consequences of your move before committing to it.
Once you fill the progress bar and complete the board, you have a choice to make: descend deeper for rarer resources, or cash out and secure your cargo.
This free demo is designed to be played in portrait mode with one hand, straight from your phone's browser or on PC. It includes the entire Classic expedition down to a depth of 1,000 meters, five geological strata, the Skill Tree, the Workshop, 42 unlockable relics, and daily missions.
The full game will later launch on Google Play, expanding the experience with a bottomless Endless mode, shared events every six hours to compete for medals, and a new season every month. Any feedback is welcome, especially on whether any mechanics felt confusing during your first few minutes of play.
| Updated | 2 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Pixlake |
| Genre | Puzzle, Strategy |
| Made with | Godot |
| Tags | Godot, mining, mobile-friendly, Pixel Art, Roguelite, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics |






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